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This page contains rules for our races. Be sure to study these rules prior to racing so that you don't have an unintended violation of the rules leading to a penalty or event disqualification.

Weeknight Adventure Race Rules

The following are the rules for the Weeknight Adventure Races. This list of rules may not be comprehensive and may be amended before race time, including at the pre-race briefing.

In the event of a dispute, please let the Race Officials know and we will do our best to resolve the issue fairly.

If you have any questions or do not understand any of these rules, please contact us or ask the Race Director for clarification prior to starting the race.

Safety

Each racer must take responsibility for their own safety. You should acquire the skills and experience required to safely participate in the activities that make up these races. You are expected to be aware of your own limitations and exercise good judgment while still challenging yourself.
Race officials reserve the right to remove a team or individual from the course for health, safety, or other reasons, at the discretion of race officials or medical personnel.

Respect for the Public and Other Racers

Races will take place in public parks, streets, sidewalks, and paths that will have other users during the race. It is important for racers to realize that we are here as guests and must respect other users right to enjoy these public spaces. Failing to follow these rules will ultimately result in our inability to get permits to hold more races for you to enjoy.
Traffic Rules / Right of Way Consequence
Racers must follow the usual rules of traffic on roads, trails, or any other part of the course. This could mean stopping or slowing to give right of way to cars or other pedestrians or cyclists. Immediate Disqualification
Safe Behavior Consequence
Racers must behave in a way that safeguards their own safety, the safety of other racers, and the safety of the public. For example, by pulling aside for others on narrow or crowded trails, giving warning when passing, and not passing others at high speed or extremely closely. Immediate Disqualification
Sportsmanship and Courtesy Consequence
Racers must show good sportsmanship to fellow racers as well as treating each other, race staff, and the public with courtesy and respect. 20 minute penalty
Teams in Medical Need Consequence
Teams must stop to assist other teams in need of medical attention. Note: The race director will do their best to credit teams that stop to assist. Disqualification

Respect for the Environment

Littering Consequence
Littering is prohibited. All equipment or litter must be disposed of in a proper receptacle or be taken home with you. Disqualification
Vegetation Protection Consequence
Racers must not damage vegetation. Tread lightly and take care of nature. Disqualification

Checking-In

Checking-In Consequence
All racers must check in at the finish before departing, regardless of how much of the course they have completed. Failure to do so could result in a search being performed unnecessarily. Payment for rescue costs, Disqualification

Route and Mode of Transport

Out of Bounds Consequence
You may not enter any out of bounds areas marked on the map. Disqualification
Rules of Travel Consequence
You must follow any Rules of Travel specified in the course instructions. Note: Where no specific route is indicated in the course instructions, you may select your own route between CPs. Disqualification
Means of Transport Consequence
You may only use the means of transport specified in the passport for a section of a course. For example, you may not use your bike on a trekking section. You may walk your bike on a biking section, but must have your bike with you. Disqualification
Distance from Bike Consequence
You may not be more than 30 meters from your bike on a biking section of the course. Note: If you leave your bike to get a CP, you leave it at your own risk. 15 minute penalty

Racing as a Team

Staying Together Consequence
You must race together as a team. All team members must remain within visual contact of each other at all times. All team members must remain within 10 meters of each other wile on foot and 30 meters of each other while on bike. All team members must finish the race together. 30 minute penalty

Check Points (CPs)

This sport relies on the honor system. A team must physically visit a CP to get credit for the CP.
CP Order Consequence
Where specified on the passport, CPs must be visited in numerical order. If your team misses a CP, you may go back and get the CP but must visit each subsequent CP in order (even if you have previously checked in at a subsequent CP). Loss of 1/2 to full credit for the CP
Incorrect / Missing Answers Consequence
You must answer the CP question correctly to receive credit for visiting the CP. Incorrect or missing answers on a passport are not counted even if it was due to a mistake and even if you can otherwise prove that you visited the CP. Loss of credit for the CP
If you cannot find a CP and think that it may be missing, note on your passport that you visited the CP and believe it to be missing. If the Race Director determines that the CP was missing, then you will be given credit for the CP.

Gear

Required Gear Consequence
Racers are required to carry the gear specified in the Required Gear List. Surprise gear checks can occur anywhere along the course. 45 minute penalty
Prohibited Gear Consequence
Racers may not use Prohibited Gear on the course. Disqualification
Bike Lights Consequence
Front and Rear bike lights must be turned on at all times after sunset. Disqualification

Support

These are unsupported races and therefore teams must be fully self-sufficient.
Outside Support Consequence
No outside support is allowed after the race start and before the race finish. 45 minute penalty

 

Weeknight Adventure Race Scoring

Krank Adventure Races are scored such that the lowest score is the best score, so that your Race Time, including penalties and bonuses, will equal your Race Points.

Here's how it is calculated:  Race Points = RaceTime + (#MissedCheckpoints * Penalty) - (#ProCheckpoints * Bonus) + (#MinutesLate * LateFinishPenalty) + MissingGearPenalty

Race Time

The number of minutes (rounded up to the nearest minute) is converted to an equal number of points for your base score.

Missed Checkpoints

For each regular checkpoint that you missed, got out of order, or for which you had a wrong answer to the clue question, you will have a checkpoint penalty added to your score. The checkpoint penalty will be a specified number of minutes  and will be listed on your passport.

Pro-Checkpoints

For each Pro-Checkpoint that you collect, you will have a checkpoint bonus (converted to an equal number of points) subtracted from your score. The checkpoint bonus will be a specified number of minutes and will be listed on your passport for each Pro-Checkpoint.

Late Finish

For each minute past the course closure time (rounded up to the nearest whole minute), you will have a 5 minute late finish penalty (converted to an equal number of points) added to your score.

Missing Gear

Surprise gear checks can occur anywhere along the course. When requested to show any required gear by a race official, if you cannot show that gear, a 45 minute missing gear penalty (converted to an equal number of points) will be added to your score.

Long Adventure Race Rules

The following are the rules for the Long Adventure Races. This list of rules may not be comprehensive and may be amended before race time, including at the pre-race briefing.

In the event of a dispute, please let the Race Officials know and we will do our best to resolve the issue fairly.

If you have any questions or do not understand any of these rules, please contact us or ask the Race Director for clarification prior to starting the race.

Safety

Each racer must take responsibility for their own safety. You should acquire the skills and experience required to safely participate in the activities that make up these races. You are expected to be aware of your own limitations and exercise good judgment while still challenging yourself.
Race officials reserve the right to remove a team or individual from the course for health, safety, or other reasons, at the discretion of race officials or medical personnel.

Respect for the Public and Other Racers

Races will take place in public parks, streets, sidewalks, and paths that will have other users during the race. It is important for racers to realize that we are here as guests and must respect other users right to enjoy these public spaces. Failing to follow these rules will ultimately result in our inability to get permits to hold more races for you to enjoy.
Traffic Rules / Right of Way Consequence
Racers must follow the usual rules of traffic on roads, trails, or any other part of the course. This could mean stopping or slowing to give right of way to cars or other pedestrians or cyclists. Immediate Disqualification
Safe Behavior Consequence
Racers must behave in a way that safeguards their own safety, the safety of other racers, and the safety of the public. For example, by pulling aside for others on narrow or crowded trails, giving warning when passing, and not passing others at high speed or extremely closely. Immediate Disqualification
Sportsmanship and Courtesy Consequence
Racers must show good sportsmanship to fellow racers as well as treating each other, race staff, and the public with courtesy and respect. 30 minute penalty
Teams in Medical Need Consequence
Teams must stop to assist other teams in need of medical attention. Note: The race director will do their best to credit teams that stop to assist. Disqualification

Respect for the Environment

Littering Consequence
Littering is prohibited. All equipment or litter must be disposed of in a proper receptacle or be taken home with you. Disqualification

Checking-In

Checking-In Consequence
All racers must check in at the finish before departing, regardless of how much of the course they have completed. Failure to do so could result in a search being performed unnecessarily. Payment for rescue costs, Disqualification

Route and Mode of Transport

Out of Bounds Consequence
You may not enter any out of bounds areas marked on the map. Disqualification
Rules of Travel Consequence
You must follow any Rules of Travel specified in the course instructions. Note: Where no specific route is indicated in the course instructions, you may select your own route between CPs. Disqualification
Means of Transport Consequence
You may only use the means of transport specified in the passport for a section of a course. For example, you may not use your bike on a trekking section. You may walk your bike on a biking section, but must have your bike with you. Disqualification
Distance from Bike Consequence
You may not be more than 100 meters from your bike on a biking section of the course. Note: If you leave your bike to get a CP, you leave it at your own risk. 30 minute penalty

Racing as a Team

Staying Together Consequence
You must race together as a team. All team members must remain within visual contact of each other at all times. All team members must remain within 20 meters of each other wile on foot and 100 meters of each other while on bike. All team members must finish the race together. Disqualification

Check Points (CPs)

This sport relies on the honor system. A team must physically visit a CP to get credit for the CP.
CP Order Consequence
Where specified on the passport, CPs must be visited in numerical order. If your team misses a CP, you may go back and get the CP but must visit each subsequent CP in order (even if you have previously checked in at a subsequent CP). Loss of 1/2 to full credit for the CP
Incorrect / Missing Answers Consequence
You must answer the CP question correctly to receive credit for visiting the CP. Incorrect or missing answers on a passport are not counted even if it was due to a mistake and even if you can otherwise prove that you visited the CP. Loss of credit for the CP
If you cannot find a CP and think that it may be missing, note on your passport that you visited the CP and believe it to be missing. If the Race Director determines that the CP was missing, then you will be given credit for the CP.

Gear

Required Gear Consequence
Racers are required to carry the gear specified in the Required Gear List. Surprise gear checks can occur anywhere along the course. Disqualification
Prohibited Gear Consequence
Racers may not use Prohibited Gear on the course. Disqualification
Bike Lights Consequence
Front and Rear bike lights must be turned on at all times between sunset and sunrise. 30 minute penalty

Support

These are unsupported races and therefore teams must be fully self-sufficient.
Outside Support Consequence
No outside support is allowed after the race start and before the race finish. Disqualification

 

Long Adventure Race Scoring

Krank Long Adventure Races are scored by first ranking teams based on number of Checkpoints (for which they received credit) and second by time (subtracting penalties for rule violations).

Pro-Checkpoints

In the Long Adventure Races, Pro-Checkpoints have the same value as regular Checkpoints in that you are ranked first by number of Checkpoints (whether regular or pro) and then by time. Pro-Checkpoints are primarily flagged as Pro in that they are generally harder Checkpoints that were not calculated into our course duration calculations (assuming an average team’s speed). You can get Pro CPs even if you haven't gotten all of the Regular CPs.

Late Finish

Our Long races generally have an average expected finish time along with a course cutoff time. You must finish the race prior to the course cutoff time, otherwise your team will either be disqualified or face stiff penalties. As you progress through the course, you should judge the time you expect it will take you to finish. If you are behind, you should consider skipping Checkpoints in order to get back before cutoff.

Missing Gear

Surprise gear checks can occur anywhere along the course. We try to only require gear that is important for safety reasons. Therefore, when requested to show any required gear by a race official, if you cannot show that gear, your team will be disqualified.

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